* Fixes a crashing problem when images are more than 16384 pixels on a side * Fixes a crash in…
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* Fixes an issue where DE:Noise Pre-Processing Contrast could generate bad frames in GPU mode * Fixes a crash in…
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* Fixes a crash in Scratch when GPU is used and the GPU processing fails (usually due to running out…
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* Fixes a crash in Scratch when GPU is used and the GPU processing fails (usually due to running out…
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* Chromatic Aberration: Fixes issue with Defringe mode Color Parameter remaining greyed out in Nuke and Scratch * Fixes a…
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* Fixes a crash in Scratch when GPU is used and the GPU processing fails (usually due to running out…
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* Fixes a crashing problem when images are more than 16384 pixels on a side * Fixes a crash in…
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* Fixes an issue where fully clear (sometimes seen as black) images were sometimes produced
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* Fixes a crash in Scratch when GPU is used and the GPU processing fails (usually due to running out…
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* Added support in Windows installer and scripts to create and properly set the RVL_SERVER environment variable, for more reliability…
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* Fixes a crashing bug when GPU acceleration and LAB Histogram 1 are used in combination
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Fixes a bug in Motion Morph where a red frame is not displayed when the “to” image and “from” images…
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* Fixes a crashing bug when GPU acceleration and LAB Histogram 1 are used in combination
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* Fixes a crashing bug when GPU acceleration and LAB Histogram 1 are used in combination
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* Fixes a crashing bug when GPU acceleration and LAB Histogram 1 are used in combination
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* Adds proper handling of RGB 3 channel images in Nuke and Scratch. * Fixes a crashing bug in Vegas…
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* Adds direct GPU processing to Scratch, version 8.6.939 and up. * Adds proper handling of RGB 3 channel images…
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* Adds direct GPU processing to Scratch, version 8.6.939 and up. * Adds proper handling of RGB 3 channel images…
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